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Tools, such as bullwhips, ten-foot poles, nets, and tranquilizer guns can be incredibly helpful when faced with traps or dangerous animals.
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A wide variety of other items can be found, some of which are helpful and some which may be useless or dangerous. Keys must be obtained to exit each level and progress to the next maze. Players begin with 16 ounces of food and a lantern. The inventory screen contains a list of all items acquired in the different levels. The "news" screen provides additional descriptions or information regarding what events have occurred on the first-person screen. Basic visuals are presented with each movement or turn, with one movement corresponding to one square or tile set on the map. The "news" screen and the first-person player view screen allow for input on what is going on in the current maze level. A player starts with 16 ounces of food, but more must be found (including generic "food" or other edible items such as melons). This becomes important as the game progresses, as each movement impacts the hunger scale and food is needed periodically to survive. Three "look" options are also presented, so that the character can peer to the left, right, or behind without using a full movement action. Movement is controlled by clicking on corresponding movement arrows.
MAC SCARAB OF RA EMULATOR UPDATE
This game involves the interaction with 5 different connecting windows: a movement control board, a "news" update and description screen, the first-person player view screen, an inventory, and a status screen. The goal is to survive while gathering gold, prestige, and honor as Mississippi Smith, an explorer and archaeologist. Each level represents an increasingly difficult maze, with treasures, tools, traps, and dangers potentially lying in wait around each corner. This turn-based dungeon crawler adventure game is based on exploration of an ancient Egyptian pyramid, the Great Pyramid of Ra the Sun God.